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Fallout shelter x fallout 76
Fallout shelter x fallout 76












fallout shelter x fallout 76 fallout shelter x fallout 76

This was an effort to bring the various outlaws of the wasteland together under specific leaders that would be set against each other, and they'd all kill each other and make the wasteland safer. The Dog Was the Mastermind: It turns out that Drusilla, the Vault-tec archivist you meet partway through the questline, is The Chessmaster that brought the groups together when she found out about Vault 144 and their worship of Death, she spread false stories of the other three and "created" the Four Horsemen when people took her seriously.Deep Sleep: It turns out that Death is "sleeping", and his followers believe that mass slaughter will awaken him.Cult: All four of them to some degree, but Death's followers most of all, since they're insane lunatics worshipping something they don't even know what it is and are fanatically devoted to it.

fallout shelter x fallout 76

Armor of Invincibility: At the end of their questline, you can choose one of their outfits as your quest reward all four give +4 in four stats, making them the best armors of the game in terms of pure stat boosts, alongside Rackie Jobinson's Jersey and the Detective Outfit.Arc Villain: Of the "Horsemen of the Post-Apocalypse" questlines.Before you face him though, you have to fight a boss deathclaw, a far more challenging foe and the perfect choice for an embodiment of Death in the Fallout universe. The unseen and mysterious Death, said to be the strongest of the Horsemen, is a mole rat. A tetriad of four powerful beings - War, Famine, Pestilence, and Death - whose followers are out causing chaos in the Wasteland.














Fallout shelter x fallout 76